Character's progression

Who said that having to create 3000 daggers to be able to craft a sword is fun?

In ReWorld experience points will increase over time. The idea is to get the “endgame feeling” right at level one and give you maximum freedom because gaming should be about what you want to do, not what the game tells you to doThis is why the players will have skill points to distribute has they level up.

Off course, everything can be changed in your world!

Stats

Stats are made to affect the way you play. They will not increase as you level but will be affected by your equipment, magic, potions and your skills.

Wearing a closed helm will offer good protection but affect your perception.

Keeping your shield up will greatly improve your defense and protect your allies, at the cost of your dexterity as long as it is up, be wise!

Strength

Increases physical and magical damage

Stamina

Reduces recovery time and increases mana regeneration

Perception

Increase spell radius

Intelligence

Increase duration of buff/curse/status

Skills

Skills can be increased up to level 100 and their maximum level is determined by the character’s level. There will be two sections to consider, the maximum number of points in a single skill, and the total maximum number of skill point.

At level 1 the player will have a total of 100 points to distribute but can only spend a maximum of 30 points in a single skill. This way of doing things allows you to have an infinite number of possibilities and the freedom to create the style of play you want.

Level

1

2

3

70

71

Max point per skill

30

31

32

99

100

Total skill point

100

105

110

445

450

Combat skills

ReWorld Arena will be the perfect occasion to balance the combats system. You will have 250 skills points to build your heroes and fight in a arena with up to 8 of your friends. You will be able to spend up to 100 points into any skill below.

Weapon Mastery

Become a master of melee weaponry.

Increase your damage with melee weapon and abilities

Knight

The best offense is a good defense.

Increase your protection and ability to resist longer in the front line.

Carnage

Everything is about breaking their defenses.

Destroy the enemy’s shield and keep them vulnerable.

Shield Mastery

Become a master with the shield.

Protect yourself and your allies

Assassin

If it bleeds, you can kill it.

Increase bleeding and backstab damage

Tracking

Track hidden enemy et see what the other can’t see.

Allow to zoom out farther and place traps.

Hiding

They can’t hit you if they can’t see you!

Hide using the surrounding and take your enemy by surprise.

Ranger

Become a master with ranged weapon.

Increase your damage with ranged weapon and abilities

Healing

A first aid kit specialist

Also scale with restauration magic.

Restauration

Master the restauration magic and protection.

Also scale with healing skill.

Arcane

The base of all magic.

Every magic school scale with your talent in arcane.

Element

Master the elements.

Explosion, stone wall and blizzard!

Summoning

Increase your maximum in familiar.

Used via many other school of magic.

Necromancy

Be the master of the dead.

Focus on dealing damage over-time and summoning

Dark Magic

Learn forbidden magic.

Curse your ennemies and hurt them.

Blood Magic

Magic based on blood.

Increase your opponent’s bleeding or heal yourself with their blood.

Mysticism

Change the reality of things.

Increase your allies’s abilities.

More details and skills to come.